Interfaces and wearables

Interfaces – communication between man and machine

With the help of interfaces, people can interact with artificial systems. They act as interfaces between humans and their technical environment.

Interaction through sounds, facial expressions and gestures

For the purpose of man-machine communication, the technology will be modified to meet the needs and abilities of people and integrated, as inconspicuously as possible, into processes. Natural, intuitive interaction with artificial systems must be aimed directly at the senses and at human beings’ means of communication, such as sounds, facial gestures and gestures.

The human senses of sight, hearing and touch are reflected in gaze and gesture control, voice processing, and audio and haptic control. Interfaces recognise these human abilities, interpret them and react to them. Thanks to machine learning, intuitive interaction can now be continuously optimised.

Avatars and malleable displays

Visitors can experience this intuitive interaction beyond the use of a mouse and keyboard. As a result, things like avatars can be controlled purely through gazes and gestures. Data can literally be made tactile on a malleable display and be arranged in any way by pressing or pulling. With the help of sounds and clapping, a teddy bear can be controlled in an intergalactic game.

Visitors can discover and see for themselves how machines perform their assigned tasks. Sensory gloves and VR headsets serve as interfaces and are displayed.

From wearables to cyborgs – man and machine become one

Wearables are smart clothing articles into which minute, but powerful computer technology has been integrated. Researchers have been working on combining fashion with technology since the mid-1960s. Engineered fashion can be used in all sorts of areas in people’s lives.

Exoskeletons

With the help of artificial intelligence, robotic exoskeletons ease some of the burden of heavy physical labour in industrial production or help people with physical disabilities move about or use their senses. They can also monitor vital signs and adapt themselves to climatic conditions. The exhibits on display show how technology is moving closer and closer to and into the body.

Cyborg bust and spider dress

A bust of the first official recognised cyborg, Neil Harbisson, is on display as well. He is colour-blind and had an antenna implanted into his skull that enables him to hear colours.

Beginning in 2019, the spider dress that was designed by Anouk Wipprecht and printed with 3D technology will be on display. The dress is capable of making inferences about the emotions of the woman wearing the dress and communicating them to her environment as it reacts to outer stimuli with the help of movable extremities and marks off personal distance zones from other people.